Und gleich noch was Neues:
“We’re taking advantage of MotionPlus. It’s become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people.” – Eiji Aonuma
Aonuma also talked about the structure of Zelda Wii once again and provided a response similar to what we posted yesterday…
“We’re making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you’re exploring a field, you go to a dungeon, you conquer it and return to the field. We’re looking at altering that traditional flow. That’s all I can share, and I can’t say more until E3 next year.”
Quelle: http://www.nintendoeverything.com/?p=28051
- Wii Motion Plus Steuerung sehr natürlich, Bewegungen werden präzise übertragen (=>Schwert)
- Aufbrechen des klassischen Ober-, Unterweltschemas
- Mehr kann er dazu nicht vor der E3 sagen